3D Projects

As a student at USC, I enrolled in two semesters of 3D Modeling & Animation and one Flash course offered by the Information Technology Program (ITP) in the Viterbi School of Engineering. We had a change of 3D instructors between the semesters. Due to instructor preference in 3D software packages, I learned 3ds Max during my first semester, and learned Maya during my second semester.

Later on, as a graduate student at Carnegie Mellon, I contributed my 3D modeling and animation skills as a 3D Artist for the Building Virtual Worlds (BVW) semester. Read more about BVW here.

The following are examples of my 3D modeling and animation work.

University of Southern California Information Technology Program (USC ITP)

ITP-215: 3D Modeling, Animation, Compositing and Special Effects

The Room

We were asked to place objects in a room, texture them, and animate the scene.

I created a scene with typical dining room furniture and items, such as a table, lamps, cups and bowls, and bottles. As the camera moves through the space, items fall and shake as if the room were shaking.

Software Used: Autodesk 3ds Max

Flying Heart

We were asked to model, texture, and animate a character and create an environment.

Using 3ds Max, I modeled and textured a heart with wings, an arrow, and a long hallway. The heart moves down the hallway, unaware that it could possibly be in danger until an arrow whizzes by. It has a moment of shock, and then moves on, only to be cleaved in two by an axe located at the end of the hallway.

Software Used: Autodesk 3ds Max

ITP-315: 3D Character Animation

Blue Man

We were asked to model, rig, skin, and animate a character and place it within a space where it would complete an animated performance.

Using Maya, I created a blue reflective (I know, newbie mistake. Rendering took forever.) humanoid figure and placed it in a dome environment with a sky ceiling and grass floor. My character reacted to a ball that moves on its own. After some futile attempts to catch the ball, the person manages to grab onto it, realizes that it is stuck, and is whisked away by the ball to who knows where.

Software Used: Autodesk Maya

Carnegie Mellon University Entertainment Technology Program

Building Virtual Worlds

Lunchbox and Dragon